﻿#region Using Statements

#endregion

namespace DirectZZT.Shared.Screens
{
    /// <summary>
    /// Specifies the result after one cycle of the active screen.
    /// </summary>
    public enum ScreenResult
    {
        /// <summary>
        /// Instructs the screen manager to let the screen stay.
        /// </summary>
        Stay = 0,
        /// <summary>
        /// Instructs the screen manager to exit screen.
        /// </summary>
        ExitScreen = 1,
        /// <summary>
        /// Instructs the screen manager to exit the screen, and then the game.
        /// </summary>
        ExitGame = 2,
    }
}
